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Guides · Vyoma Group · 6 min read

Best Minecraft shaders for laptops with integrated graphics

Yes, shaders can run on Intel UHD and Iris Xe. What to install, which effects are cheap, which are expensive, and the presets that keep it smooth.

A pixel landscape without shaders
The same landscape with warm LiteGlow lighting
LiteGlowOff

Glint’s illustration of the LiteGlow look. Drag to compare.

Can integrated graphics run shaders?

Yes — with the right pack and the right settings. Chips like Intel UHD 620/630, Iris Xe and AMD Vega can’t brute-force heavyweight shader packs, but a pack designed for them can look great and stay playable. The trick is choosing effects that are cheap, and skipping the few that are expensive.

What you need

  1. Fabric (or Quilt, or NeoForge) for your Minecraft version
  2. Sodium — faster rendering, which shaders lean on
  3. Iris — lets Minecraft load shader packs
  4. A shader pack built for low-end GPUs

One catch: Iris has no Forge build, so on plain Forge you can’t use these shaders. Fabric is the easiest route.

Which effects are cheap — and which aren’t

Most of what makes shaders look good is surprisingly cheap. The expensive one is almost always real-time shadows. Here’s how LiteGlow, the shader pack that comes with Glint, breaks it down:

EffectCostTurned on in
Warm sunlight, cool shadows, cave auto-brighteningFreeOn
Glowing torches, lava and light blocksFreeOn
Custom sky, sunset, haze and fogFreeOn
Soft painted clouds (faster than vanilla’s)FreeOn
Blue moonlit nights, stars and the Milky WayVery lowOn
Water shine and waving leavesVery lowOn
Clear waterLowOn
AuroraLow (night only)Low and up
Bloom and god raysLowMedium and up
Real water reflectionsMediumMedium and up
Real soft shadowsHighHigh only

LiteGlow stays light by working out lighting per vertex instead of per pixel, doing all its post-processing in a single pass, and keeping shadows off unless you choose High.

Pick a preset

What each LiteGlow preset costs

Glint’s built-in estimate of FPS lost compared with shaders off.

Potato8%Low16%Medium28%High45%
View as table
PresetEstimated FPS cost
Potato−8%
Low−16%
Medium−28%
High−45%

Source: Glint shader studio estimates

Low is the default for most integrated graphics. Try Potato on older Intel UHD chips, and Medium on Iris Xe or a laptop with a small dedicated GPU. Only try High if you have frames to spare.

Settings to pair with shaders

  • Render distance 6–8 chunks — shaders multiply the cost of every chunk
  • Keep shadows off unless you’re on High
  • Plug your laptop in, and make sure Minecraft uses the fast GPU
  • Give the game a little extra memory for shaders — about 0.5 GB

For the full list of non-shader tweaks, see our guide to more FPS on a low-end PC.

Install it

By hand: install Fabric, drop Sodium and Iris into .minecraft/mods, put the shader pack’s zip (don’t unzip it) into .minecraft/shaderpacks, then pick it under Options → Video Settings → Shader Packs.

With Glint: flip one switch. Glint installs Sodium and Iris for your version, adds LiteGlow, writes the settings and picks the preset that fits your PC.

Glint’s shader studio with LiteGlow presets
Glint’s shader studio. In game, press 0 for Iris’ own shader menu.

Glint

A fast Minecraft launcher that tunes itself to your PC.

Learn more →